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Monad | GODBREAKERS |

Monad
Final Boss of Godbreakers
Was a bit liberal with the geometry for him but since it was the last boss I wanted to avoid too much stretching when he deforms, a more smoother appearance.
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Art Direction - André Ahlinder
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Concept by Simon Jannerland
https://jannerland.myportfolio.com/jannerland
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Rig and Animation by Stefan Markan https://stefanmarkan.com/ and Alma Gren https://www.almagren.com/
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VFX and Shader - André Ahlinder and VFX team
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Environment by the Environment team
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https://www.godbreakers.com/