Kar Aja
Both are the boss of the biome, the only dual boss in the game. They have a very interesting look about them that we played around with but the biggest hurdle was sorting out morphtargets for the different eyes.
The team did a great job getting all of the effects and animations to jive together
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Art Direction - André Ahlinder
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Concept by Simon Jannerland
https://jannerland.myportfolio.com/jannerland
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Rig by Alma Gren https://www.almagren.com/ and Stefan Markan https://stefanmarkan.com/
Animation by Alma Gren https://www.almagren.com/ and Stefan Markan https://stefanmarkan.com/ and Alexander S. Jansson https://www.artstation.com/alexandersjansson
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VFX and Shader - André Ahlinder and VFX team
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Environment by the Environment team
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https://www.godbreakers.com/