Sabboath, the main boss of his biome.
We worked on getting the feeling right for him since most of the biome and other enemies are very jelly like. In the end we used SSS and a few lights to get a good effect.
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Art Direction - André Ahlinder
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Concept by Simon Jannerland
https://jannerland.myportfolio.com/jannerland
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Rig by Stefan Markan https://stefanmarkan.com/
Animation by Stefan Markan and Alma Gren https://www.almagren.com/
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VFX and Shader - André Ahlinder and VFX team
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Environment by the Environment team
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https://www.godbreakers.com/