Dreger / Retch / Blob
The mini boss and the two enemies of the Sabboath Biome.
I mostly made the highpoly sculpts on the bone/masks of the creatures otherwise the rest of the meshes (besides some optimization) were not made by me. We had to make them fairly quickly and the jelly covering them hid most of the meshes, so they were done fairly quick.
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Art Direction - André Ahlinder
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Concept and Blockout models by Simon Jannerland
https://jannerland.myportfolio.com/jannerland
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Rig by Alma Gren https://www.almagren.com/
Animation by Alma Gren and Stefan Markan https://stefanmarkan.com/
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VFX and Shader - André Ahlinder and VFX team
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Environment by the Environment team
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https://www.godbreakers.com/